Posts Tagged ‘g4li’

Super Transformation wins G4LI Game Design Challenge 2009

Friday, December 18th, 2009

super transformation menu screen shot

Super Transformation won the grand prize ($1000) tonight at the Games for Leaning Institute’s Game Design Challenge 2009. Fellow designers Murphy Stein, Yongming Hong and I are super excited about the honor. It was a fun night seeing the competition and letting people play our game. Almost better than winning the competition was seeing a young boy get so into our game that his father had to pull him away from it. We also got to show our game at the Fall 2009 NYU Computer Science Department Showcase.

Play Super Transformation in your browser right now with Silverlight

Super Transformation (new Silverlight/XNA game)

Sunday, December 13th, 2009

super transformation help screen

Super Transformation is a new in-browser XNA/Silverlight game written by Murphy Stein, Alec Jacobson and Yongming Hong with music by Midicent. The player draws gestures with the mouse to drop transformation portals into a 2D world. The player must use these portals to navigate to each level’s exit door.

We submitted this game to the Games 4 Learning Institute Game Design Challenge 2009.

Super Transformation aims to teach 2D transformations as they appear on the New York State 8th grade Standardized Math Test. Through demonstration and experimentation in the first few levels of Super Transformation, players become aware of the effects of simple horizontal and vertical reflection and clockwise and counter-clockwise rotation. In later levels — as the game play becomes more challenging — the understanding of and familiarity with these transformations builds. Players reinforce their own learning because 2D transformation (aka the learning task) is not only built
into the gameplay, it is the gameplay.

This game uses animations I posted earlier: dude and worm.

Play it now!
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